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Contents
Programming For USB Device
Overview
Programmers Guide
Scenario
Data transfer
Synchronous Transfer
Asynchronous Transfer
Reading Descriptors
USB Support Routines And Structures
Common Procedures
UsbEnumerateDevices
OpenRapidUsb
IsRapidUsbOpened
CloseRapidUsb
Descriptors
UsbGetDescriptor
UsbGetDeviceDescriptor
UsbGetStringDescriptor
UsbGetConfigDescriptor
UsbFreeConfigDescriptor
UsbGetInterfaceDescriptor
UsbFreeInterfaceDescriptor
UsbGetEndpointDescriptor
Configure Device
UsbGetDeviceInfo
UsbUnconfigureDevice
UsbSelectConfig
UsbGetConfig
UsbSelectInterface
UsbGetInterface
UsbResetDevice
UsbGetBandwidthInfo
UsbCyclePort
Features and Status
UsbSetFeature
UsbClearFeature
UsbGetStatus
Vendor/Class Requests
UsbVendorRequestIn
UsbVendorRequestOut
UsbClassRequestIn
UsbClassRequestOut
Pipes
IsRapidUsbPipeOpened
UsbPipeOpen
UsbPipeClose
UsbGetPipeCount
UsbPipeGetInfo
UsbPipeDirectionIn
UsbPipeGetType
UsbTransfer
UsbTransferAsync
TRANSFER_COMPLETION_ROUTINE
UsbCancelTransfer
UsbPipeReset
UsbPipeAbort
Other
UsbGetPortStatus
UsbGetCurrentFrameNumber
USB Structures and Types
RDUSB_DEVICE_INFORMATION
RDUSB_PIPE_INFORMATION
RDUSB_PIPE_TYPE
RDUSB_BANDWIDTH_INFORMATION
Asynchronous Transfer
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Asynchronous Transfer
Data transfer in asynchronous mode is done using functions UsbTransferAsync, UsbCancelTransfer and TRANSFER_COMPLETION_ROUTINE. This type of transfer is more complicated than synchronous but is allows an application to continue execution during transfer is pending or in process. Interface DLL calls user specified callback to signal that transfer is finished or canceled. For more information about asynchronous transfer refer to 'PipesAsync' example.